Post by Sasha/ Amoura on Jan 16, 2011 5:03:10 GMT -5
Amanda Lamente
Unavailable. I can't find anything that'll fit her appearance.
Nourish this flame its been built on the ones we hate
Name: Amanda Lamente (In a drunken state, she got the nickname Amoura for using "Amor" too much with some friends)
Age: Eighteen
Gender: Female
Ethnicity: Caucasian (Half vampire/Half demon)
Religion: None
Sexuality: Straight
Never knowing a last cry destined to bleed
Character Description - Amoura is the jeans, tank-top and trench coat sort of girl and never dresses in anything that will make her stand out. From her vampiric heritage, she has a light complexion and silver-colored eyes. To hide this, she'll sometimes wear sunglasses or contacts. Her guns are in holsters, strapped to her thighs, and are hidden with thanks to her trench coat. However, her double edged sword is strapped on her back and in plain sight. The hybrid has long, auburn hair and uneven bangs.
Amoura is cocky, confident in herself, but knows if a situation is too much for her to handle. You might say she's the "smart" kind of cocky.
Character Abilities:
Pyrokenesis: Able to wield fire and control the shape in any way she wishes.
Telekenisis
Enhanced speed: She's able to make very swift moves, fast enough to leave a brief image of herself in the path of an attack before it dissipates.
Fast healing: Leaving a permanent injury is difficult since she heals very rapidly, but constant healing will wear her down.
Hand-to-hand combat
Supress Aura: Amoura is able to supress her aura, making her presence similar to that of a human's and makes her less detectable if she loses herself in a crowd. This also means she's capable of controlling both her vampire and demon side, releasing only as much as she needs; both aspects of her existence are fully accepted and she's not ashamed of either.
Swords and guns: Amoura's very skilled with both weapons. She wields two guns and a double edged sword.
Illusions: Amoura can cast very realistic illusions, and often plunges her enemies into a nightmare-ish realm. Though, sometimes, it's used for cheap tricks to confuse whoever she's up against or if it's for a prank.
Weaknesses:
-Has to eat a lot. Either blood or human food will sustain her.
-Needs plenty of rest as well
-She's a very stupid and aggressive drunk
-Gets bored easily
Character Alignment - Passive, unless she'll actually feels like doing something
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History -
Born to a demon father and a vampire mother, Amoura was raised in a family that accepted what she is. Despite the affection she was receiving, her parents knew it was necessary in these times for her to be able to hold her own should none of them be around to protect her. The hybrid inherited abilities from them, and once she was able to understand speech, training began. Everything started off simple and gradually grew harder as she got older. 'course, at the end of each training, the family relaxes and rests up for another day.
War broke out, and Amoura's parents grew worried; while decently skilled, she was far too young to stand against opponents outside of the family. Her mother, Eliza, came up with a plan to add ease of mind: memory transfer via blood. It was risky, but they went through with it. Unfortunately, it wasn't an instant deal. The memories, rather than being sent into her conscious mind, were sent to the subconscious and not easily retrieved. The only times she's been able to access them was during a fight, and using the power she inherited from her family.
With this in mind, her family felt it best to expose her to the gruesome war and the results. Amoura grew to hate war and refused to let herself get involved; training resumed back at her home. Time changed her and she felt a need to get out of her home to see the world while trying to avoid the wars. Her parents agreed, knowing that keeping her around all the time will only delay her further honing her skills. However, they did want to keep contact with her for peace of mind; this led to embarrassing situations.
Fortunately, the leash had loosened two years in after having proved she could keep herself alive and the "tab keeping"s were few. Now with no interference from her family, Amoura really had to learn how to get about on her own; she took up doing a small time job as a bounty hunter for a source of income. Most of the time, it's from the people of the higher or middle class for petty revenge, getting debts, slaying low-class monsters and so on. While it is dull, she does enjoy not having to worry about anything and lives a fairly luxurious life.
Gates of fire come back brutality beat down