Post by .:Alex:. on Dec 4, 2010 17:09:08 GMT -5
Locations
You'll notice on the large World Map, that there's a lot more land to cover than what we have. Every chapter in the Ajerian Wars has a new name, each chapter opens a new land. Bellum Abyssus starts on the Atillian Continent. Atillia is located near the Center of the Entire world.
Now when a Chapter closes, the Category remains while that Chapters locations are closed. An example, at the end of Bellum Abyssus the Entrance wound will be closed, as well as any location that may be destroyed.
Plot
To explain how the plot works. As you'll notice in roleplay there's several plot factions, The Ajerians, The Abyss, The Legion of the Damned. And then there's Inanis. It's basically a cluster f--- plot. A three way war on a continent that is left abandoned. You can join any side but Inanis. But there's repercussions to joining any of the three.
Factions
The Ajerians: You'll eventually be subjected to a 'mentor' Judgment. This character is played by another, but designed to match your play style. You basically have to speak up to someone in the Ajerian's and 1 on 1 them in character creation. Making your Judgment character is rather simple, there'll be a template and explanation in the Bio section. Eventually in roleplay you and your Judgment will fuse together making your character an Ajerian.
The Abyss: Unlike previous incarnations of the Abyss, the Keeper has been killed, thus the book of names is rendered an artifact. This means the Grunt soldiers of the Abyss are no longer hideous monsters, they retain all of their looks, their powers, and skills when they join. But they are branded. Each Abyss must prove his or herself. If given a rank as an Elite or Officer they're empowered by the Shackled Lord.
The Legion of the Damned: They're a gang that faced the Abyss face on in the City of the Damned in the first year. But eventually they were forced out of their own city. They follow their leader whom promises them a place with the damned. But to join the Legion you must be human, and once you've proven yourself as an asset, Skullchild will make you truly Damned.
Freelance: This is where you're basically all on your own. You can make your own teams, and try to amass your own armies and what have you, but you'll be getting little support from admins until you show your competent at even taking on the major factions.
There's no such thing as victory in this plot, you may join the wrong side and your side is annihilated, or all factions may be destroyed if the Inanis isn't killed. Regardless, there'll be an end to the plot one way or another.
---
World Master
Even with all of this at stake, there's a World Master, who will join into major and big threads and play the role of certain things like Grunts and Officers of factions. The World Master will always give out a warning somewhere on the forum, Via Chatbox, or a random post in the OOC boards. The post will indicate a random thread is going to be penetrated with a random event. And in the end, there's nothing you can do to contest this intrusion.
The reason for these intrusions; Every character is unique. Everyone knows their character is cooler than the next, and everyone is better than the other person. The World Master IS NOT FAIR. It's a challenge, the world master will make the most badass character shiver with fear, but if you complete the challenge you're rewarded heavily. There'll also be a list put up for the world master to look at. Put your name down if you wish to be visited by the World Master at some point in time to challenge you.
To make this fair, the World Master will only infiltrate one thread a week randomly. To narrow it down, the thread will often be between two over powered characters, or it may be because you're cutting through an army with ease and taking no negative repercussions to your actions. The World Master will also put you on his own list, the list of the Hunted. Being on this list is good and bad. Good because you'll be rewarded more heavily than if you were just thrown into a random event. Bad because you have no say so in your characters death.
Note: You can contest your characters death in any event but a Hunted event. The World Masters random events are not aimed to kill you but challenge you, if you fail the challenge it's because you either retreated, or someone else finished your challenge. If you cannot complete the challenge and you continue to fight it, you will be killed. Placing yourself in the Challenge list also opens you up to the possibility of death.
Rewards
The highest reward you can get is a reward by being hunted. Being hunted doesn't mean you have to complete the challenge, you just have to survive the challenge. While completing the challenge will give you a much bigger reward, surviving it still gives you a reward that over shadows random events and listed events. Rewards in this category can be anything from an Artifact, to a Legendary weapon lost in history.
Random event rewards are given for completing the random event. There is no such thing as surviving the random event, its either you complete it or you retreat. As random events are often done to put someone in their place, or to make tides even in war, their reward is often reputation against such faction, and the ability to make a name for yourself. But in rare situations a officer will appear on the field, killing him will give you their armor, their weapon, and possibly their abilities. Random events also make a name for your character out of character, giving you the chance be named for big events, and giving you a chance to be more involved in the forum. Random events will lead you to be Hunted by a specific faction.
The Listed, your reward for being listed to be challenged is to be garnished in roleplay. It'll gear you to be listed for a random event, other rewards may be a name for yourself, and very rarely will you be faced with impossible odds that you may overcome and be granted artifacts or weapons.
Plot Rewards, joining into plot events that's set up by the World Master gives you the ability to be rewarded with legendary weapons, and reputation with factions. Plot rewards aren't heavy, but they do take you to a new level within the roleplay. When you participate in a plot event and do a good job, you're often looked at to lead plot events in the future.
FUBAR events
This is actually a stolen concept from Sagas, and since I've gotten permission from the Sagas admins, we're using it. (Also we'd like to introduce Sagas Admins: Adena, Anjelo, Lucy, Enigma, and Michel to the forum. They'll be taking part in driving plot elements and generating the story alongside AW admins and members.) FUBAR events are F---ed up beyond all reality. It can be anything from the moon smashing into the planet, from an entire continent destroyed. A volcano blowing up, or even a mass plague. You'll see the word FUBAR somewhere on the forum for an entire week to prepare you for the event. There's no such thing as a reward for this event, it's roleplay, it's a change in plot drastically.
An Example of a FUBAR event: On Sagas, FUBAR was yelled out, the moon was dropped onto the planet rising tides, destroying the population, and making the planet nearly lifeless. Several key characters will killed in the event.
Wrap-up
After all this is said and done, roleplay as you normally would. Any questions should be placed after this post.
You'll notice on the large World Map, that there's a lot more land to cover than what we have. Every chapter in the Ajerian Wars has a new name, each chapter opens a new land. Bellum Abyssus starts on the Atillian Continent. Atillia is located near the Center of the Entire world.
Now when a Chapter closes, the Category remains while that Chapters locations are closed. An example, at the end of Bellum Abyssus the Entrance wound will be closed, as well as any location that may be destroyed.
Plot
To explain how the plot works. As you'll notice in roleplay there's several plot factions, The Ajerians, The Abyss, The Legion of the Damned. And then there's Inanis. It's basically a cluster f--- plot. A three way war on a continent that is left abandoned. You can join any side but Inanis. But there's repercussions to joining any of the three.
Factions
The Ajerians: You'll eventually be subjected to a 'mentor' Judgment. This character is played by another, but designed to match your play style. You basically have to speak up to someone in the Ajerian's and 1 on 1 them in character creation. Making your Judgment character is rather simple, there'll be a template and explanation in the Bio section. Eventually in roleplay you and your Judgment will fuse together making your character an Ajerian.
The Abyss: Unlike previous incarnations of the Abyss, the Keeper has been killed, thus the book of names is rendered an artifact. This means the Grunt soldiers of the Abyss are no longer hideous monsters, they retain all of their looks, their powers, and skills when they join. But they are branded. Each Abyss must prove his or herself. If given a rank as an Elite or Officer they're empowered by the Shackled Lord.
The Legion of the Damned: They're a gang that faced the Abyss face on in the City of the Damned in the first year. But eventually they were forced out of their own city. They follow their leader whom promises them a place with the damned. But to join the Legion you must be human, and once you've proven yourself as an asset, Skullchild will make you truly Damned.
Freelance: This is where you're basically all on your own. You can make your own teams, and try to amass your own armies and what have you, but you'll be getting little support from admins until you show your competent at even taking on the major factions.
There's no such thing as victory in this plot, you may join the wrong side and your side is annihilated, or all factions may be destroyed if the Inanis isn't killed. Regardless, there'll be an end to the plot one way or another.
Regardless of how the plot ends, a new continent is going to be opened upon completion. If the Inanis is not killed then Atillia will be destroyed and a evacuation will be issued. If this event happens, all three factions will be destroyed and remnants of them will exist in the next plot while the next major factions over shadow them and Inanis continues to be a large part of the plot while being much stronger.
---
World Master
Even with all of this at stake, there's a World Master, who will join into major and big threads and play the role of certain things like Grunts and Officers of factions. The World Master will always give out a warning somewhere on the forum, Via Chatbox, or a random post in the OOC boards. The post will indicate a random thread is going to be penetrated with a random event. And in the end, there's nothing you can do to contest this intrusion.
The reason for these intrusions; Every character is unique. Everyone knows their character is cooler than the next, and everyone is better than the other person. The World Master IS NOT FAIR. It's a challenge, the world master will make the most badass character shiver with fear, but if you complete the challenge you're rewarded heavily. There'll also be a list put up for the world master to look at. Put your name down if you wish to be visited by the World Master at some point in time to challenge you.
To make this fair, the World Master will only infiltrate one thread a week randomly. To narrow it down, the thread will often be between two over powered characters, or it may be because you're cutting through an army with ease and taking no negative repercussions to your actions. The World Master will also put you on his own list, the list of the Hunted. Being on this list is good and bad. Good because you'll be rewarded more heavily than if you were just thrown into a random event. Bad because you have no say so in your characters death.
Note: You can contest your characters death in any event but a Hunted event. The World Masters random events are not aimed to kill you but challenge you, if you fail the challenge it's because you either retreated, or someone else finished your challenge. If you cannot complete the challenge and you continue to fight it, you will be killed. Placing yourself in the Challenge list also opens you up to the possibility of death.
Rewards
The highest reward you can get is a reward by being hunted. Being hunted doesn't mean you have to complete the challenge, you just have to survive the challenge. While completing the challenge will give you a much bigger reward, surviving it still gives you a reward that over shadows random events and listed events. Rewards in this category can be anything from an Artifact, to a Legendary weapon lost in history.
Random event rewards are given for completing the random event. There is no such thing as surviving the random event, its either you complete it or you retreat. As random events are often done to put someone in their place, or to make tides even in war, their reward is often reputation against such faction, and the ability to make a name for yourself. But in rare situations a officer will appear on the field, killing him will give you their armor, their weapon, and possibly their abilities. Random events also make a name for your character out of character, giving you the chance be named for big events, and giving you a chance to be more involved in the forum. Random events will lead you to be Hunted by a specific faction.
The Listed, your reward for being listed to be challenged is to be garnished in roleplay. It'll gear you to be listed for a random event, other rewards may be a name for yourself, and very rarely will you be faced with impossible odds that you may overcome and be granted artifacts or weapons.
Plot Rewards, joining into plot events that's set up by the World Master gives you the ability to be rewarded with legendary weapons, and reputation with factions. Plot rewards aren't heavy, but they do take you to a new level within the roleplay. When you participate in a plot event and do a good job, you're often looked at to lead plot events in the future.
FUBAR events
This is actually a stolen concept from Sagas, and since I've gotten permission from the Sagas admins, we're using it. (Also we'd like to introduce Sagas Admins: Adena, Anjelo, Lucy, Enigma, and Michel to the forum. They'll be taking part in driving plot elements and generating the story alongside AW admins and members.) FUBAR events are F---ed up beyond all reality. It can be anything from the moon smashing into the planet, from an entire continent destroyed. A volcano blowing up, or even a mass plague. You'll see the word FUBAR somewhere on the forum for an entire week to prepare you for the event. There's no such thing as a reward for this event, it's roleplay, it's a change in plot drastically.
An Example of a FUBAR event: On Sagas, FUBAR was yelled out, the moon was dropped onto the planet rising tides, destroying the population, and making the planet nearly lifeless. Several key characters will killed in the event.
Wrap-up
After all this is said and done, roleplay as you normally would. Any questions should be placed after this post.